Scale/Conversion

In order to have models that are to scale upon import to the Unity scene, we will have to go through a series of steps within our Maya scenes.

Step 1: This would best be done before starting the models but if you have your model complete there is only one more step that you will have to do. First set your default scale to meters within Maya.

Window > Settings/Preferences > Preferences





Step 2: If you modeled before changing the default scale in Maya, using the measure tool could help you get everything to scale after changing the default scale.

Create > Measure Tools > Distance Tool

Step 3: Once you are ready to export, in FBX exporter you will have to export in centimeters.

File Type Specific Options > Advanced Options > Units  uncheck Automatic and convert to centimeters.